翻訳と辞書
Words near each other
・ Game of Tones
・ Game On
・ Game On (Canadian teen series)
・ Game On (exhibition)
・ Game On (game show)
・ Game On (Homeland)
・ Game On (U.S. TV series)
・ Game On (UK TV series)
・ Game on Board
・ Game On Dude
・ Game on Nation
・ Game On, Charles
・ Game One
・ Game opera
・ Game Oriented Assembly Lisp
Game over
・ Game Over (2003 film)
・ Game Over (2012 film)
・ Game Over (30 Rock)
・ Game Over (book)
・ Game Over (disambiguation)
・ Game Over (Flip)
・ Game Over (Josie Zec song)
・ Game Over (Nuclear Assault album)
・ Game Over (P-Square album)
・ Game Over (Tinchy Stryder song)
・ Game Over (TV series)
・ Game Over (video game)
・ Game Over II
・ Game Over, Charles


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Game over : ウィキペディア英語版
Game over

"Game over" is a message in video games which signals that people failed a game, commonly due to a negative outcome such as losing all of one's lives - although the phrase sometimes follows its score after successful completion of a game.〔For example, at the end of mobigame edge〕 The phrase has since seen wider use to describe the end of an event in real life.
==History==
The phrase was used as early as the 1950s in devices such as electromechanical pinball machines, which would light up the phrase with a lamp (lightbulb).〔(1950 pinball machine patent )〕
Before the advent of home consoles and personal computing, arcades were the predominant platform for playing games, which required users to deposit a token or coin (traditionally a quarter, in the U.S.) into an arcade game machine in order to play. Players would usually be given a finite number of lives (or attempts) to progress through the game, the exhaustion of which would usually result in the display of the message "Game Over" indicating that the game had ended. The phrase might also be followed by the message "Play Again?" and a prompt asking the player to insert additional tokens to prevent the game from terminating and instead allowing the player to continue their progress. The message can also be seen flashing on certain arcade games while in attract mode, until a player inserts a credit; at this point the message would change to the number of credits inserted and "Press 1 or 2 player start", or some variation thereof.
As these games were ported to home consoles, the "Game Over" screen and "Continue?" prompt remained, but often required only the press of a button to keep the game going; while the video game industry shifted away from being arcade-focused to being home gaming-focused, the inclusion of such a screen was no longer as critical since it offered no financial benefit. However, the concept of Game Over remained imbued in the medium thereafter as a way to add an element of risk: a player who is unsuccessful at carrying out the game's objective (possibly repeatedly) will be faced with such a screen and be forced to start over from either the beginning of the game or a previous, saved state.
With the development of the aforementioned save function (complemented by the less popular password system, which is now seen as archaic), the Game Over message has become less common as players are allowed to respawn at a previous state of the game, which has been stored in memory either through a player deliberately saving the game or reaching a checkpoint (which causes the game to save automatically). Many modern games do not technically "end" until they are completed, and although "Game Over" screens remain present in many of them in some form or another it is uncommon for them to signify a forced return to the beginning of the game. Roguelikes are the most common exception to this rule; permadeath is often a staple of the genre.
"Game Over" has seen some variations in certain games. For instance, upon the death of the player character ''Little King's Story'' shows the message "LIFE OVER". Other instances include ''Catherine'', which uses "LOVE IS OVER" and ''Nights into Dreams...'', which displays the message "NIGHT OVER". Screens that display at equivalent points in other games are also considered "Game Over" screens, even if the message that is displayed is entirely different (such as "YOU ARE DEAD", seen in ''Resident Evil'', ''God of War'' and ''Total Distortion'', among others, and "GOOD NIGHT", seen in ''Klonoa: Door to Phantomile'' and its successors, also ''Luigi's Mansion'' and its sequel, ''Luigi's Mansion: Dark Moon''). Some game over variations use literary references such as Abandon All Hope in ''Devil May Cry 4'', and ''Dante's Inferno'' which uses a quote from the book of the same name every time the player dies. ''Rule of Rose'' uses a short non-rhyming poem about a little princess that dies, beginning with the words "Little princess, little princess, precious little princess..." and ending with "And everyone lived happily ever after. END". In ''Super Street Fighter 2'' the defeated character portrait stops moving and they scream in pain and fade into ash. In ''The Terminator'', if Kyle Reese is killed, a game over screen appears saying "Kyle Reese Terminated". In ''Fatal Fury 3'' the game over screen shows the selected character laying defeated.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Game over」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.